Don Everhart interviewed Adam Vian at SFB games to ask about puzzles, horror, theme parks, and consequences. What was the inspiration behind Crow Country? What makes a game scary? And where does the ending of the game leave its characters?
All tagged Game Development
Don Everhart interviewed Adam Vian at SFB games to ask about puzzles, horror, theme parks, and consequences. What was the inspiration behind Crow Country? What makes a game scary? And where does the ending of the game leave its characters?